Outgoing? John Fleck

All advertisments are hidden for logged in members, why not log in/register?

One thing's for sure. You are certainly not one of them, or you wouldn't be promulgating utter bollocks like this. I'm surprised you can keep a straight face.

Dear, oh dear, oh dear. How old are you, young tyro?

More ignorance from the boards most deluded individual.

One day rather than go down the ignorance route, why not try backing up one of your erratic claims?
 

Does it? Stick a real ball on a real centre-spot and I'll play it for £50,000.

It's this sort of naive stuff that really separates those who know what they're talking about from those who play computer games.

I think Scoots has a point in so much that a lot of research goes into the games, it all adds to the "realism" and it really does come through in the game. It also, I feel, aids in giving a little knowledge to the layman. So, whilst it helps a bit, it no more makes me (or anyone) a football manager anymore than landing a 747 on an Ipad makes me a pilot.
 
More ignorance from the boards most deluded individual.

One day rather than go down the ignorance route, why not try backing up one of your erratic claims?

I'm sorry, you've just suggested that playing fucking silly computer games is a better way to assimilate football knowledge than the real thing. There ends any credibility you might ever have had.

Go and sit with the children and be suitably embarrassed.
 
Does it? Stick a real ball on a real centre-spot and I'll play it for £50,000.

It's this sort of naive stuff that really separates those who know what they're talking about from those who play computer games.

Are the two mutually exclusive? Are you saying that because somebody plays football management simulators that they lack any understanding of the real game? Surely someone would only be drawn to such games because of their interest in the real thing?
 
Did I? Is that another one of your pathetic agenda driven assumptions?

I said that there's more knowledge in that football game than you'll ever know and I'll stick by it.

Go sit with the geriatrics and be suitable embarrassed. Although I don't think even they'd want to associate with such.
 
Are the two mutually exclusive? Are you saying that because somebody plays football management simulators that they lack any understanding of the real game? Surely someone would only be drawn to such games because of their interest in the real thing?

You've only gone and done it now. A post this sensible will cause him to steam.
 
Are the two mutually exclusive? Are you saying that because somebody plays football management simulators that they lack any understanding of the real game? Surely someone would only be drawn to such games because of their interest in the real thing?

As an alternative to a truly fulfilling life?...
 
As an alternative to a truly fulfilling life?...

Funniest thing I've read from you.

Your faux persona you display on the internet. This superior, self promoting, condescending persona that you have.....has all the hallmarks of someone definitely missing something offline.

I'm going to take a punt at a life.
 
As an alternative to a truly fulfilling life?...

Again.... you're making an assumption that the 2 are mutually exclusive. Most people have down time in their homes. If someone chooses to spend that time playing some sort of computer game, be it football, football management shootemups or whatever, doesn't necessarily mean they have an unfulfilling life. Nor does it preclude them from watching, playing or having knowledge about the beautiful game we all love.
 
You've only gone and done it now. A post this sensible will cause him to steam.

Not in the least. The notion is as manifestly absurd as that which suggests hoofnhope has any relevance to football today. The discussion is redundant ab initio.

In these alternative (to real life) games, do the keepers lumber to the half-way line before launching the ball skyward as 'midfielders' gaze forlornly, neck muscles stiffening by the second, to the skies?

Electronically kick it long; Electronically kick it hard;
Electronically kick it high.
 
Not in the least. The notion is as manifestly absurd as that which suggests hoofnhope has any relevance to football today. The discussion is redundant ab initio.

In these alternative (to real life) games, do the keepers lumber to the half-way line before launching the ball skyward as 'midfielders' gaze forlornly, neck muscles stiffening by the second, to the skies?

Electronically kick it long; Electronically kick it hard;
Electronically kick it high.

I've called an ambulance.

They'll be around shortly.
 
I think Scoots has a point in so much that a lot of research goes into the games, it all adds to the "realism" and it really does come through in the game. It also, I feel, aids in giving a little knowledge to the layman. So, whilst it helps a bit, it no more makes me (or anyone) a football manager anymore than landing a 747 on an Ipad makes me a pilot.
Don't believe all the marketing hype. The database is reasonable but the game simulation is designed to force you to continually change your team and your squad, often more so than would happen in reality. And things like if you do well with a non league club and take them through the leagues they keep getting bigger grounds and better facilities. So, Bournemouth for example, would now be in a thirty thousand seater stadium and competing for the Champions League (if I was managing them in my CM heyday when I wasted a couple of years of my life playing it).
And if you start using the cheats, it's as real as Jordan's tits.
 
Don't believe all the marketing hype. The database is reasonable but the game simulation is designed to force you to continually change your team and your squad, often more so than would happen in reality. And things like if you do well with a non league club and take them through the leagues they keep getting bigger grounds and better facilities. So, Bournemouth for example, would now be in a thirty thousand seater stadium and competing for the Champions League (if I was managing them in my CM heyday when I wasted a couple of years of my life playing it).
And if you start using the cheats, it's as real as Jordan's tits.

Not that real if you don't use the cheats to be fair. I've started loads of games on the current one and in terms of transfers to other clubs, even clubs sacking managers, they follow more or less the same pattern For example, start a season in this game, and within a few "weeks" of game time the Forest job comes up.
 
Not in the least. The notion is as manifestly absurd as that which suggests hoofnhope has any relevance to football today. The discussion is redundant ab initio.

In these alternative (to real life) games, do the keepers lumber to the half-way line before launching the ball skyward as 'midfielders' gaze forlornly, neck muscles stiffening by the second, to the skies?

Electronically kick it long; Electronically kick it hard;
Electronically kick it high.
I was truly addicted to it and, when I played, hoof didn't work. The prime formation was 3412 using attacking wide midfielders as wing backs and a mixed style of play. I won the league champions league with the Blades on numerous occasions with that formation. I'm glad CW has caught up with me.
 

Don't believe all the marketing hype. The database is reasonable but the game simulation is designed to force you to continually change your team and your squad, often more so than would happen in reality. And things like if you do well with a non league club and take them through the leagues they keep getting bigger grounds and better facilities. So, Bournemouth for example, would now be in a thirty thousand seater stadium and competing for the Champions League (if I was managing them in my CM heyday when I wasted a couple of years of my life playing it).
And if you start using the cheats, it's as real as Jordan's tits.

I've never said anything about it teaching how to manage a football team.

However, the knowledge contained is the game is vastly superior to our resident oracle.
 
Not that real if you don't use the cheats to be fair. I've started loads of games on the current one and in terms of transfers to other clubs, even clubs sacking managers, they follow more or less the same pattern For example, start a season in this game, and within a few "weeks" of game time the Forest job comes up.
Always the same. Start with a low league club with no money, promote a couple of players with good stats from the reserves and scout youth players. You'll find five or six with half decent stats. As you play them two or three will have an increase in stats and become top players who you sell to sort out the finances. You also get a load of coaches. They get poached but you keep offering them new contracts until you've done your budget. They still end up getting poached but you get loads of compo for them.

Then you go through the player list of every team above you to find players whose contracts will expire at the end of the season and shortlist them. You'll pick up some decent young players who go on to be good.
Then, as you climb the leagues you start scouting Holland and Portugal.....

It's probably changed a bit as I haven't played much over the last ten years but if you play it enough you get to see the patterns.
 
I've never said anything about it teaching how to manage a football team.

However, the knowledge contained is the game is vastly superior to our resident oracle.
I deliberately didn't respond to your original post as I don't want to get involved in personal spats between other posters. I just come on here to talk about football.

I don't really know what you mean by 'knowledge contained in the game', as far as I can see it's just a database containing player attributes taken from real life scouting with some game playing scenarios based on the typical problems faced by a manager such as injuries, players losing form or being poached by other clubs. The scenarios become more contrived as you become more successful and it's all designed to ensure you can't be totally successful without trawling through the database every season to find new players.
 
I deliberately didn't respond to your original post as I don't want to get involved in personal spats between other posters. I just come on here to talk about football.

I don't really know what you mean by 'knowledge contained in the game', as far as I can see it's just a database containing player attributes taken from real life scouting with some game playing scenarios based on the typical problems faced by a manager such as injuries, players losing form or being poached by other clubs. The scenarios become more contrived as you become more successful and it's all designed to ensure you can't be totally successful without trawling through the database every season to find new players.

As with any sim, it's all about the data.

Nobody likes spats, particularly against your comrades, but this guy would turn an organic lettuce competition into a debate.
 
You should get a rocket for that crap pun....
Rocket isn't lettuce. It's barely edible. Horrible overrated shit. For people who don't understand you're not always supposed to eat the garnish.
 
For people who don't understand you're not always supposed to eat the garnish.

If you come from Yorkshire then you do. You paid for it, so nowt goes to waste.

I'm a bit disappointed in you BushBlade and I think you've been living down there too long with your fancy 'leaving stuff on the plate' Southern ways.
Next you'll be telling us you don't ask for some bread to mop up the gravy with.
 

If you come from Yorkshire then you do. You paid for it, so nowt goes to waste.

I'm a bit disappointed in you BushBlade and I think you've been living down there too long with your fancy 'leaving stuff on the plate' Southern ways.
Next you'll be telling us you don't ask for some bread to mop up the gravy with.

I think all restaurants should ask patrons if they require a free garnish. I bet most meals in the north are returned to the kitchen with most of the salad remaining.

It's just disguised tap water.
 

All advertisments are hidden for logged in members, why not log in/register?

All advertisments are hidden for logged in members, why not log in/register?

Back
Top Bottom