Time on the ball

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Average time on the ball for each player in a 97 min. game is about 3 min. When raitings are done is this based too much on the 3 min on the ball than the 94 min. without?
Surely what you do without the ball is less noticeable but the most important part of the game.
 

A lot of statistics are very misleading. Possession for example - teams can keep possession by just passing it sideways. Shots of target - a team could hit the post or bar countless times and they would be classed as off target - true but doesn't really tell the whole story.
As for xG and suchlike, I can't be bothered to try and understand what that means.
 
A lot of statistics are very misleading. Possession for example - teams can keep possession by just passing it sideways. Shots of target - a team could hit the post or bar countless times and they would be classed as off target - true but doesn't really tell the whole story.
As for xG and suchlike, I can't be bothered to try and understand what that means.
The XG one always confuses me a bit as well, not exactly sure how they work it out as I've seen games where teams have scored 3 or 4 goals but their XG ends up being something like 1.72 or something.

Never really been big on the stats as they don't always give you the best summary of how the game went, but preferred it when you just got total shots stat + shots on target.
 
The XG one always confuses me a bit as well, not exactly sure how they work it out as I've seen games where teams have scored 3 or 4 goals but their XG ends up being something like 1.72 or something.

Never really been big on the stats as they don't always give you the best summary of how the game went, but preferred it when you just got total shots stat + shots on target.
They take a big sample of shots taken. Then they try to refine it down into shots that are similar, so taking into account how far from goal, the angle, whether it's a clear sight of goal or a defender in the way. Then you see how often a shot of that type is scored. Say you're looking at a shot from near the penalty spot and it's scored 60% of the time - if that happens in game then you get 0.6 expected goals.

Basically it's just estimating how many goals you'd score on average given the quality of the chances you had. Obviously the hard part is deciding which shots are similar enough or different enough to categorise them but overall xG is a fairly good predictor.
 
A lot of statistics are very misleading. Possession for example - teams can keep possession by just passing it sideways. Shots of target - a team could hit the post or bar countless times and they would be classed as off target - true but doesn't really tell the whole story.
As for xG and suchlike, I can't be bothered to try and understand what that means.
When you say “teams can keep possession by just passing it sideways”, you’re referring to Swansea aren’t you.
 
Most of the videos watched postgames is all about not on the ball by all teams. Note how forwards 9/10 arrival to early and to close to the goallie before a cross. City don't
 
Most of the videos watched postgames is all about not on the ball by all teams. Note how forwards 9/10 arrival to early and to close to the goallie before a cross. City don't

Haaland will have about a minute or under on the ball each game while Edereon will have about 10.
 

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